Book of Deck Breakdown

Main Deck

R Rarity
Book of Moon
R Rarity
Book of Moon
R Rarity
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.

    Need 5 UR

    UR Rarity
    Change of Heart
    UR Rarity
    Heavy Storm
    UR Rarity
    Pot of Greed
    UR Rarity
    Premature Burial
    UR Rarity
    Snatch Steal

    Main: 40

    R Rarity
    1 cardBreaker the Magical Warrior
    R Rarity
    1 cardBreaker the Magical Warrior
    Breaker the Magical Warrior
    DARK 4
    Breaker the Magical Warrior
    • ATK:

    • 1600

    • DEF:

    • 1000


    If this card is Normal Summoned: Place 1 Spell Counter on it (max. 1). Gains 300 ATK for each Spell Counter on it. You can remove 1 Spell Counter from this card, then target 1 Spell/Trap on the field; destroy that target.


    R Rarity
    1 cardExiled Force
    R Rarity
    1 cardExiled Force
    Exiled Force
    EARTH 4
    Exiled Force
    • ATK:

    • 1000

    • DEF:

    • 1000


    You can Tribute this card to target 1 monster on the field; destroy that target.


    N Rarity
    3 cardGiant Rat
    N Rarity
    3 cardGiant Rat
    Giant Rat
    EARTH 4
    Giant Rat
    • ATK:

    • 1400

    • DEF:

    • 1450


    When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


    R Rarity
    3 cardGoblin Zombie
    R Rarity
    3 cardGoblin Zombie
    Goblin Zombie
    DARK 4
    Goblin Zombie
    • ATK:

    • 1100

    • DEF:

    • 1050


    If this card inflicts battle damage to your opponent: Send the top card of their Deck to the GY. If this card is sent from the field to the GY: Add 1 Zombie monster with 1200 or less DEF from your Deck to your hand.


    SR Rarity
    1 cardInjection Fairy Lily
    SR Rarity
    1 cardInjection Fairy Lily
    Injection Fairy Lily
    EARTH 3
    Injection Fairy Lily
    • ATK:

    • 400

    • DEF:

    • 1500


    If this card attacks or is attacked, during damage calculation (in either player's turn): You can pay 2000 LP once per battle; this card gains 3000 ATK during that damage calculation only.


    R Rarity
    1 cardMobius the Frost Monarch
    R Rarity
    1 cardMobius the Frost Monarch
    Mobius the Frost Monarch
    WATER 6
    Mobius the Frost Monarch
    • ATK:

    • 2400

    • DEF:

    • 1000


    When this card is Tribute Summoned: You can target up to 2 Spell/Trap Cards on the field; destroy those targets.


    R Rarity
    3 cardPyramid Turtle
    R Rarity
    3 cardPyramid Turtle
    Pyramid Turtle
    EARTH 4
    Pyramid Turtle
    • ATK:

    • 1200

    • DEF:

    • 1400


    When this card is destroyed by battle and sent to the GY: You can Special Summon 1 Zombie monster with 2000 or less DEF from your Deck.


    R Rarity
    3 cardSpirit Reaper
    R Rarity
    3 cardSpirit Reaper
    Spirit Reaper
    DARK 3
    Spirit Reaper
    • ATK:

    • 300

    • DEF:

    • 200


    Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


    SR Rarity
    1 cardTribe-Infecting Virus
    SR Rarity
    1 cardTribe-Infecting Virus
    Tribe-Infecting Virus
    WATER 4
    Tribe-Infecting Virus
    • ATK:

    • 1600

    • DEF:

    • 1000


    Discard 1 card from your hand and declare 1 Type of monster. Destroy all face-up monsters of the declared Type on the field.


    N Rarity
    1 cardVampire Lord
    N Rarity
    1 cardVampire Lord
    Vampire Lord
    DARK 5
    Vampire Lord
    • ATK:

    • 2000

    • DEF:

    • 1500


    If this card inflicts battle damage to your opponent: Declare 1 type of card (Monster, Spell, or Trap); your opponent sends 1 card of that type from their Deck to the GY. Once per turn, during your next Standby Phase after this card in your possession was destroyed and sent to your GY by an opponent's card effect: Special Summon this card from the GY.


    N Rarity
    1 cardVampire's Curse
    N Rarity
    1 cardVampire's Curse
    Vampire's Curse
    DARK 6
    Vampire's Curse
    • ATK:

    • 2000

    • DEF:

    • 800


    When this card is destroyed by battle and sent to the Graveyard: You can pay 500 Life Points; Special Summon it during the Standby Phase of the next turn. When you do: It gains 500 ATK.


    R Rarity
    1 cardMagician of Faith
    R Rarity
    1 cardMagician of Faith
    Magician of Faith
    LIGHT 1
    Magician of Faith
    • ATK:

    • 300

    • DEF:

    • 400


    FLIP: Target 1 Spell in your GY; add that target to your hand.


    R Rarity
    2 cardBook of Life
    R Rarity
    2 cardBook of Life
    Book of Life
    Spell Normal
    Book of Life

      Target 1 Zombie monster in your GY and 1 monster in your opponent's GY; Special Summon the first target, also banish the second target.


      R Rarity
      3 cardBook of Moon
      R Rarity
      3 cardBook of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        1 cardChange of Heart
        UR Rarity
        1 cardChange of Heart
        Change of Heart
        Spell Normal
        Change of Heart

          Target 1 monster your opponent controls; take control of it until the End Phase.


          N Rarity
          2 cardEnemy Controller
          N Rarity
          2 cardEnemy Controller
          Enemy Controller
          Spell Quick
          Enemy Controller

            Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


            UR Rarity
            1 cardHeavy Storm
            UR Rarity
            1 cardHeavy Storm
            Heavy Storm
            Spell Normal
            Heavy Storm

              Destroy all Spell and Trap Cards on the field.


              R Rarity
              1 cardLightning Vortex
              R Rarity
              1 cardLightning Vortex
              Lightning Vortex
              Spell Normal
              Lightning Vortex

                Discard 1 card; destroy all face-up monsters your opponent controls.


                R Rarity
                1 cardMystical Space Typhoon
                R Rarity
                1 cardMystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  R Rarity
                  2 cardNobleman of Crossout
                  R Rarity
                  2 cardNobleman of Crossout
                  Nobleman of Crossout
                  Spell Normal
                  Nobleman of Crossout

                    Target 1 face-down monster on the field; destroy that target, and if you do, banish it, then, if it was a Flip monster, each player reveals their Main Deck, then banishes all cards from it with that monster's name.


                    UR Rarity
                    1 cardPot of Greed
                    UR Rarity
                    1 cardPot of Greed
                    Pot of Greed
                    Spell Normal
                    Pot of Greed

                      Draw 2 cards.




                      Tag(s):

                      UR Rarity
                      1 cardPremature Burial
                      UR Rarity
                      1 cardPremature Burial
                      Premature Burial
                      Spell Equip
                      Premature Burial

                        Activate this card by paying 800 LP, then target 1 monster in your Graveyard; Special Summon that target in Attack Position and equip it with this card. When this card is destroyed, destroy the equipped monster.


                        UR Rarity
                        1 cardSnatch Steal
                        UR Rarity
                        1 cardSnatch Steal
                        Snatch Steal
                        Spell Equip
                        Snatch Steal

                          Equip only to a monster your opponent controls. Take control of the equipped monster. During each of your opponent's Standby Phases: They gain 1000 Life Points.


                          R Rarity
                          1 cardSpell Shattering Arrow
                          R Rarity
                          1 cardSpell Shattering Arrow
                          Spell Shattering Arrow
                          Spell Quick
                          Spell Shattering Arrow

                            Destroy as many face-up Spells your opponent controls as possible, and if you do, inflict 500 damage to your opponent for each.


                            SR Rarity
                            3 cardRoyal Decree
                            SR Rarity
                            3 cardRoyal Decree
                            Royal Decree
                            Trap Continuous
                            Royal Decree

                              Negate all other Trap effects on the field.



                              BOOK OF Decks in MASTER DUEL








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